Most of TwozyGames is curation. We test games other studios made and write about the good ones. The TwozyGames Originals are different, because we made them. We designed, coded and tested every one of them ourselves.
We built them for the way people use this site. Two people sit at one screen. They have a few spare minutes. Nobody wants to wait for a loading bar.
What Every Original Has in Common
Each game is one small file. It loads in about a second, with no download, no account and nothing tracked inside the game.
Every Original plays as a 2-player game on one keyboard. In the real-time games, Player 1 uses WASD and Player 2 uses the arrow keys, so two people fit side by side. In the turn-based games, you share the same keys and take turns.
Most of them also have a solo mode against a CPU, with Easy, Normal and Hard. The co-op games are the exception, because they are about working together. In those, one person plays both parts.
Many of them also work for two people on one phone. Some split the screen into two halves. Some give each player a row of buttons on their own edge. The board games are simply tapped in turn. Each game page says whether it works on one phone.
Duels You Win by Moving
Sumo Smash is the push-out duel. Every hit bounces both players, so a wild charge can throw you out instead. First to five rounds wins.
More in this style: Tank Duel (bouncing shells), Trail Duel (light-cycle walls), Fuse (a bomb rally), Flock (herd sheep without touching them) and Detour (one player runs, the other builds walls).
Sports
Spike! is volleyball with one button: jump. Hit the ball while rising to spike it down. Hit it standing still for a soft set.
Also in the sports set: Neon Hockey, Basket Duel and Penalty Kicks. In Penalty Kicks, the keeper can see where the kicker is aiming until the ball is struck.
Racing
Drift Duel has no brake. The car speeds up by itself, and steering is how you slow down.
We built five more racers. In Wake, the car in front cannot boost. Vector is a race you play one move at a time. Scull, Skip and Sluice make up the Triple Crown: rowing, hopping and swimming.
Board and Strategy Games
Tilt is four in a row with a twist. On your turn you can drop a stone, or turn the whole board and watch every stone fall somewhere new.
These are all games of thinking, not fast fingers: Cannon Duel, Overload, Spill, Fulcrum, Sleight, Nerve, Button and Bloom. Our board games list covers most of them.
Co-op: Win Together
Tether ties two orbs together with a rope. Both orbs must reach their pads at the same time. Anchor one orb and swing the other around it.
The other co-op games are Beam, Color Gates, Yoke and Quilt. In Quilt there is no timer and no way to lose. You just fill in one board together.
How to Play Them
Open the Originals hub and pick a game. On the title screen, choose Solo or 2 Players. To change the CPU level, press D or tap the difficulty chip. Then play.
Want to know how these games were made? Read Behind the Code. For setting up two players on one keyboard, see our same-keyboard guide.
The Full Lineup
This grid comes straight from our games list, so it always shows every Original we have released.
Sumo Smash
Bonk your rival out of the ring.
▶ Play NowTrail Duel
Box your rival in — don't crash into the trails.
▶ Play NowNeon Hockey
Smack the puck into your rival's goal.
▶ Play NowTank Duel
Bounce your shots and blast the rival tank.
▶ Play NowSpike!
Bump it over the net — don't let it drop.
▶ Play NowPenalty Kicks
Pick your corner — win the shootout.
▶ Play NowBasket Duel
Shoot, steal, dunk — first to 11.
▶ Play NowDrift Duel
Hug the racing line — best of 3.
▶ Play NowCannon Duel
Read the wind — three hits wins the duel.
▶ Play NowTether
One rope, two orbs — neither of you gets there alone.
▶ Play NowBeam
One of you aims the light. One of you can only stand in it.
▶ Play NowColor Gates
Two colours between two of you. Taking one takes it from your partner.
▶ Play NowTilt
Drop a stone, or turn the whole board and watch every stone fall somewhere new.
▶ Play NowDetour
One of you runs. The other builds the walls. Then you swap.
▶ Play NowFulcrum
You both build the same beam. It only falls on one of you.
▶ Play NowSleight
Pairs — except the board rearranges itself every time you miss.
▶ Play NowYoke
One body, two owners — you steer left and right, they steer up and down.
▶ Play NowOverload
You both choose at the same instant. Neither of you can react.
▶ Play NowNerve
Every push is worth one point. Every push might be your last.
▶ Play NowWake
The fastest seat on the track is second place.
▶ Play NowQuilt
No timer and no way to lose — just a board the two of you fill in together.
▶ Play NowButton
Closest stone to the button takes the end — and the last stone alternates.
▶ Play NowFlock
You never touch the sheep — you scare them home.
▶ Play NowSpill
Fill a tile past its edge and the ink takes the neighbours.
▶ Play NowBloom
Seeds race for the soil — where two fronts meet, nothing grows.
▶ Play NowVector
You steer the momentum, not the car.
▶ Play NowFuse
You aim by standing — and the tile you throw from burns.
▶ Play NowScull
Your rhythm is the engine — and one tank of strength must last the whole regatta.
▶ Play NowSkip
Hold to aim, release to hop — a longer hold flies further and lands looser.
▶ Play NowSluice
Read the gate clocks — the channel you swim in slams shut for your rival.
▶ Play Now